Zalo DS Blog

Another Homebrew development blog Nintendo DS, Wii, Nintendo 3ds, Android, IOS

Wednesday, January 08, 2020

A little bit of what I've been working on

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Happy New Year everyone! Since I posted this on twitter in summer I've been willing to sit a little bit and write a small post talking a...
1 comment:
Sunday, August 04, 2019

ZGBJAM 2

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The ZGBJAM 2 was hold during the weekend August 26t-28th, 2019. This is the second edition of our mini-jam focused on the creation of games...
Monday, January 07, 2019

ZGBJAM

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Summer has become that time of the year when I stop everything I am working on and focus on ZGB for a few weeks. The bitbitjam wasn't ...
2 comments:
Thursday, November 01, 2018

Simple yet powerful FSM implementation

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There is one thing common to all the games I have worked on and all the languages I have used: state machines, or how they are called nowada...
4 comments:
Monday, August 14, 2017

Properly doing cameras interpolation through a target (II)

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This is the 2nd post on the series Properly doing cameras interpolation through a target: - Properly doing cameras interpola...
5 comments:
Tuesday, August 08, 2017

Properly doing cameras interpolation through a target (I)

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This is the 1st post on the series Properly doing cameras interpolation through a target: - Properly doing cameras interpolation through a ...
Monday, July 31, 2017

BitBitJam 4 - Polka Sheep

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It's hard to believe it's been a year already. I started doing some coding stuff for the Game Boy the past year for the bitbitJam 3 ...
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