A little bit of what I've been working on
Happy New Year everyone! Since I posted this on twitter in summer I've been willing to sit a little bit and write a small post talking about all the things I have been coding during the past year and a bit further
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Labels: C++, devkitpro, engine, Game Boy, gameboy, Godot, homebrew, IMGUI, nintendo 3ds, nintendo ds, Reflection, Unity, unity3d, wii, zgb, ZGBJAM