A little bit of what I've been working on
Read more »
Labels: C++, devkitpro, engine, Game Boy, gameboy, Godot, homebrew, IMGUI, nintendo 3ds, nintendo ds, Reflection, Unity, unity3d, wii, zgb, ZGBJAM
Labels: C++, devkitpro, engine, Game Boy, gameboy, Godot, homebrew, IMGUI, nintendo 3ds, nintendo ds, Reflection, Unity, unity3d, wii, zgb, ZGBJAM
Labels: animator, C++, FSM, gaphs, machines, state, Unity, unity3d
Labels: cameras, interpolation, unity3d
Labels: cameras, interpolation, unity3d