Zalo DS Blog

Thursday, August 13, 2015

Familiar Game Camp

The Familiar Game Camp was celebrated the past  August 1st-2nd at Málaga, in the south of Spain (sadly we didn't find the time for visiting the beach :_(... )


It was a weekend for meeting nice people and sharing our experiences, and also meeting the new generations. There were workshops for chiptunes, pixel art and Gameboy development and talks about the Familiar Game Jam, Publishing on Steam, Game Art, AltGames and Not Games and what to do with your free time.

This time I didn't want to talk about some technical stuff so my talk was a bit more related to what I do with my free time, based on my experience along all these years of videogames development.
Here are the slides of the presentation I offered
- Programar por Trabajo vs Ocio (spanish)
- Coding for Work vs Fun (english)



You can find some posts covering the event here:
- Official website (with links to all workshops and talks)
- Sergeeo's post (he is the one organizing so you should take a look)
- Crónicas de #FamiliarGameCamp
- Twitter #familiargamecamp (I have stolen all the photos from there, yeah)

Some of us were missing the Game Conga, but maybe next year it will happen...  :D

I hope to see you again soon!

Whack Mania on Nintendo 3DS

Remember Whack Mania? You should if you know me, but just in case here is a video to refresh your memory

I have finished porting my little engine to the nintendo 3ds meaning the game is now working too. As you can see


I needed to to a few changes before releasing it:
- Since the game was thought to use a touch screen I had to adapt the controls a little bit (I could have used the touchscreen but I wanted to have the 3d effect instead
- I have reviewed all the levels and kept only those that I considered fun enought (from 40 levels, there are only 14 here... you can take a look at my postmortem to see why :P)
- I had made myself sure that the game doesn't have any memory issues and it is stable (and it is now). Also I needed to check it was working using the Homebrew Launcher, cia or 3ds formats
- Some other minor changes I don't remember right now. But the good thing is that the code is exactly the same that I used for the IOS or Android version


Here is the link if you wanna give it a try. The game looks awesome on the 3ds :)

Download: Whack Mania 3DS